![]() PrePlacedEncounters=(EncounterID="GP_Fortress_MidBossAdds_E", EncounterZoneOffsetAlongLOP=49.0, EncounterZoneWidth=36.0), \\ (two Archons) PrePlacedEncounters=(EncounterID="GP_Fortress_Midswarm_B", EncounterZoneOffsetAlongLOP=63.0, EncounterZoneWidth=24.0), \\ (two Archons and four Codices) ![]() PrePlacedEncounters=(EncounterID="GP_Fortress_MidBossAdds_G", EncounterZoneOffsetAlongLOP=77.0, EncounterZoneWidth=24.0), \\ (two AdvMEC_M2 and two AdvMEC_M1) PrePlacedEncounters=(EncounterID="GP_Fortress_MidBoss_01b", EncounterZoneOffsetAlongLOP=91.0, EncounterZoneWidth=12.0), \\ (one Gatekeeper and two Andromedons) PrePlacedEncounters=(EncounterID="GP_Fortress_MidBossAdds_A", EncounterZoneOffsetAlongLOP=105.0, EncounterZoneWidth=36.0), \\ (one Archon and two Mutons) MissionSchedules="Campaign_Fortress_B", \\ Two AdvStunLancerM2 and two AdvStunLancerM3 One Sectopod and two ADVENT Shieldbearers Mission Schedule Campaign_Fortress_A EncounterID Enemies will keep spawning until the 3 Avatars are killed which will end the mission. After the Avatars are discovered, they will summon 3-4 enemies per turn, meaning that there could be up to 50 enemies on the map at any time. Central Officer John Bradford leans over and tells the Commander to "give them hell." After the synthesis is complete, another cutscene will play with the in-game soldiers saluting the Commander as they walk through the psionic gate.ģ0-35 enemies will be present on the map before the discovery of the Avatars, and the squad must fight their way through them. Proceeding with the mission will bring up the Skyranger deployment screen, while cancelling the mission will close the Geoscape.Īfter the squad has been selected, a cutscene will play, in which Tygan injects Elder DNA into the Avatar stasis suit which the Commander is in. Immediately after the completion of the ADVENT Network Tower Assault, the mission will be unlocked as soon as the Commander enters the Geoscape. WARNING: This article or section may contain spoilers!
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